October 19, 2026
- Homeland Guide: added the seasonal crop mutation and Harvest Moon Points boost, plus the Harvest Gathering opening times for Europe, Americas and APAC.
- Operation: Egg Heist: clarified the consumed-key door fix, console loading and controller selection corrections, and the separate console nickname display fix.
- Tier List and Map Guide: added the conditional Irisalis Ultimate failure and remaining Alpha capture status-error warning without changing base-stat rankings or spawn requirements.
- Beginner Guide: separated the Companion Handbook EXP Boost from Research-level progression and added its eligibility threshold and regional start schedule.
October 2, 2026
- Operation: Egg Heist: added Erlath target-priority advice, the Chaos Starine drop change and the corrected Umbral Stellarys Alpha immunity and outer-island Sanctum entrance behavior.
- Aniimo index: updated Irisalis's Transmog preset count and texture-fix notes, then separated its upcoming fixed Innate Potential and Starcryst Essence conversion from changes already available.
- Tier List: clarified how the announced Irisalis Potential change affects individual comparisons without changing the base-stat rankings.
- Twining Guide: added the upcoming Sparkling Hue switching and Legendary Aniipod appearance options, explicitly marked as version 1.1 features.
September 29, 2026
- Evolution Guide: corrected the Bulbly line to run through Veilfloat, added the Alpha Luminelle unlock, completed Infergon's Basic Form, Perfect Potential and Omega boss gates, separated the weather-specific Nimbi route to Turbo, and clarified that the golden Helmut branches start from its Mountain Woods form after the Golden Helmet encounter.
- Map Guide: added field coordinates and spawn conditions for Alpha and Rainstorm Luminelle, both Thunderstorm Turbo search points, the repeatable Basic Form Jawling farming clearing, and the hidden encounter that permanently unlocks Mountain Woods Helmut and Rookey in Russet Highlands.
September 28, 2026
- Evolution Guide: clarified that a Flux Crystal can replace an elemental stone without bypassing a branch's level, unlock, talent, personality, Potential or unique-item requirements.
- Operation: Egg Heist: added a pre-run budget table for durability, the Gilded Key and the first daily Chaos Ticket, plus clearer backpack weight advice.
- Tier List: added a first-Report-Card plan covering four broadly useful Pathfinder talents and the gap between promotion rewards and the full talent-tree cost.
September 26, 2026
- Operation: Egg Heist: added a dedicated Chaos Mode section covering the Elite Egg Seeker gate, Chaos Ticket entry, enhanced drops and stricter extraction stakes.
- Map Guide: added the weekly Holo-Battle Interlink window, unlock requirement, route structure and reward-reset timing.
- Aniimo index and Beginner Guide: clarified the Irisalis event route and regional end time, documented the eligible-account Glimmer compensation, and added a practical early-game leveling route built around Elite Training, story progress and efficient exploration detours.
September 24, 2026
- Evolution Guide: added the complete 29-line, 53-step evolution checklist with every level, element material and branch-specific condition.
- Eggs & Hatching: added practical map-pin routes for Breezy Plains and Whisperwake Isles, and clarified that upgraded Aniipod capture guarantees do not modify egg hatches.
September 23, 2026
- Irisalis event route: expanded the Aniimo index with the Student I unlock, regional schedule and Rift Space access, and added the two-step Iris Petal crafting chain and seasonal capture guarantees to the Eggs & Hatching guide.
- Beginner Guide: added a step-by-step route through the tutorial and Nimbus Fields, plus a practical Aniipod table for choosing between ordinary, odds-boosting, range, tracking, Wild Surge and guaranteed throws.
September 22, 2026
- Version 1.1 guide refresh: added Chaos Mode access and rewards to Egg Heist, the Irisalis event route to the Aniimo index, the two upcoming regional Prismana windows to the Map Guide, and new Home-management controls and quality-of-life changes to the Homeland and Beginner guides.
- Eggs & Hatching: corrected the Aniipod advice to explain how Ultra and Sparkling Cube can add hatch guarantees, and when an upgraded pod duplicates a guarantee the egg already carries.
September 21, 2026
- Free Prismana comparison: Added official form-by-form elements, unchanged combat-stat lines and exact Homeland job upgrades for Scorchhowl, Turbo, Witchin, Thornblade, Pawney and Grizbo across the starter, element, Homeland and tier-list guides.
- Nurture Bloom route: Added the full Prismana farming loop, including three free daily uses, roughly 20 Aniimo per Wild Surge, the usual three-to-five-round energy cycle and the event-only 50% Prismatic Energy bonus.
- Catch Calculator: clarified that using a Sparkling Cube on a Prismana guarantees Perfect Potential and converts the captured Aniimo into a Sparkling variant.
September 20, 2026
- Map, Twining and Beginner guides: refreshed the launch troubleshooting notes so outdated exploration, skill and progression behaviour is not presented as a current game rule, and kept the remaining retry advice where it is still useful.
- Beginner Guide and Tier List: added the Held Item unlock requirement, equipment path, drop sources, quality tiers and upgrade materials, then documented that tier placements compare base stats without Held Item bonuses and should be tested at equivalent equipment levels.
September 19, 2026
- Elements & Weakness Chart: corrected the matchup table. The Ice, Dark, Electric, Grass, Water, Rock, Wind and Holy rows now read the same as the Type Chart matrix they should always have matched, and the table now shows the self-resist that applies when an element attacks its own type. The element write-ups and the FAQ answers that repeated the old values were corrected to match, along with two creature mentions that carried the wrong element.
- Elements & Weakness Chart: added a Dual-Element Matchups section — all thirteen two-element Aniimo with their element pairs, how the two types combine on offence and defence, the one worked example of a matchup that cancels out, and what the game does and does not publish about combining two elements.
- Tier List: added the dual-element roster to the Best by Element section, so the page's "13 dual-element" credit is now a named list with each creature's element pair, stat total and tier, with the beta-era entries marked. Version 1.4; no creature placements changed.
- Twining Guide: added a Quick Twine section explaining the on-the-fly form switch, where a form is refused, and which challenges now accept Quick Twine and multi-form Aniimo, plus a matching FAQ answer.
- Beginner Guide: added a launch-window troubleshooting box and two FAQ answers covering the red screen, the black screen and the Steam controller issue, all pointing at the documented fixes.
September 18, 2026
- New tool — Type Chart: the complete 9x9 element matrix — the ×1.6 and ×0.625 values in one grid — with a focus mode that lists what each element is strong against, weak against, vulnerable to and resists.
- New tool — Tier List Maker: a blank board for your own ranking — drag or tap all 97 creatures into renameable tiers, filter by element and role, download the result as a PNG, and it saves in the browser as you work.
- Catch Calculator: rebuilt around the per-creature catch rates and the pod, HP, level and condition controls, so the whole roster updates as you change the throw.
- Codes: the top of the page is now a one-tap copy deck — every code on its own card, tap to copy, with the reward listed under it.
- New page — Aniimo Codes: the redeem codes live for the launch window, what each one hands over, the in-game redemption path through Settings → Account, the Mailbox step people miss, and why there were no codes at all before the September 16 global launch.
- New page — Best Teams: how a four-slot party works, the three jobs every squad has to cover, element coverage rules, and the highest-stat squads calculated from the published index — with each slot explained by the traits the game documents.
- New page — Catch Calculator: the published catch formula as a tool — base rate by area and tier, Aniipod, level gap, HP, back attacks and status multipliers, plus the full reference tables and the two-check rule for a standard Aniipod.
- Tier List: the top of the page now shows the whole 97-creature roster as one visual board, banded by published stat total (S 550+, A 540–549, B 510–539, C 470–509, D under 470), before the written analysis.
- Team size wording: the guides, the dex and the site metadata now describe a party of four Aniimo, matching what the game itself uses.
- Navigation: Codes returns to the main menu, Best Teams joins the Guides menu, and the Catch Calculator joins the Tools menu, with matching footer entries.
- Eggs & Hatching: filled in the top of the quality ladder — the Perfect and Incredible tiers and what makes Prismana the rarest label of all — and added the roughly two-and-a-half-to-five-hour wait the best eggs carry, plus confirmation that nothing in the shop skips a timer.
- Eggs & Hatching: added a section on the fixed high-tier egg nests, covering the four Incredible Eggs at Echoback Landing and the three at Russet Highlands, and the Tubster forms each region's eggs lead to.
- Operation: Egg Heist: documented the twine mechanic — you become the egg to carry it out — along with the sanctum nest, the extraction point and the fact that fainting costs you your backpack and equipped gear.
- Operation: Egg Heist: corrected the team size to one to three players (the mode plays solo, though it is built for co-op) and rewrote the player-count and solo FAQ answers to match.
- Homeland: rewrote the unlock walkthrough to the story route — the Sea of Flowers, Wally's questline, reporting to Dr. Lewis and the Student Level II training that opens the "Prologue: Wondrous RV" assignment — replacing the earlier level-based gate.
- Homeland: added a new section on customising the RV (chassis paint, top decorations, trims, decals and chassis parts) and named the Feed Box as the thing that keeps production running while you are offline.
- All Aniimo: corrected the element and role summary figures to match the table, and clarified the note about the missing NO.030 in the official numbering.
September 17, 2026
- Homepage: added the current launch status — the platform line-up (Windows PC, Steam, Epic Games Store, PS5 and Xbox), the September 23 iOS/Android date, shared PC–mobile data, the 30-million pre-registration reward tiers, and what happens to beta-test progress.
- Best Starters: added Helion's published base stats and 504 total, compared its close-range damage role with Lunara's ranged, self-sustaining and debuff kit, and noted that both starters stay locked out of evolution until a main-story checkpoint.
- Evolution Guide: added a step-by-step walkthrough of the in-game evolution flow, where each creature's requirement checklist is shown, and the split between level-gated and mission-gated evolutions.
- Evolution Guide: added a worked example of the Celestis line — Lumin straight to Nova, the Forest of Falling Stars quest chain, Alpha Stellarys and the Night Stone cost — along with Starine's two uses.
- Map Guide: documented the Forest of Falling Stars and the Nest of Stars as a player-mapped story area north of the first Outpost, kept separate from the officially confirmed region list. It also now collects the community-mapped region list that goes well beyond those five official names, with guidance on how to read an interactive community map.
- New page — Aniimo Team Builder: pick an Aniimo for each of the three slots and the page scores the team's element spread, its role coverage and the combined base stats, using the six published stats from the creature index. Teams can be shared as a link.
- New page — Eggs & Hatching: the whole hatch loop from the Hatchinator to the claim step people miss, what an egg's element and quality labels tell you, which eggs guarantee a result and which are a gamble, where eggs come from, and how to shorten the wait.
- New page — Operation: Egg Heist: the three-player extraction mode — the unlock gate, the run stage by stage, what your team keeps after a safe evacuation, the reward and talent systems, and what the launch build changed.
- New page — Homeland: the base and production system — how to unlock the Home, the RV level ladder and worker capacity, the production loop, the job list, staffing rules and the mistakes that stall a new Home.
- Tier List: compared the launch-week rankings that appeared within a day of the servers opening and recorded where they agree with this page's own method — the quickest way to spot creatures that are strong for reasons a stat total cannot show.
September 16, 2026
- Launch timing: clarified the region-staggered server opening on the Tier List, Best Starters and About pages, including the September 15 Americas opening and September 16 Europe/APAC openings.
- Free Prismana guidance: added comparisons for Grizbo, Pawney, Thornblade, Scorchhowl, Witchin and Turbo to the Best Starters, Beginner Guide and Tier List pages, with team-coverage advice for each pick.
September 15, 2026 — Site launch
Initial launch of Aniimo Wiki, timed to Aniimo's global launch window.
- Published 9 guide pages: homepage, All Aniimo (index), Tier List, Twining Guide, Evolution Guide, Elements & Weakness Chart, Best Starters, Map & Spawn Locations, Beginner Guide.
- Added 4 site pages: About, Privacy Policy, Terms of Service, and this changelog.
- Creature index: 86 official entries plus 11 beta-era entries, each with number, name, element, role and the six published base stats, plus a stat total. The beta entries come from the pre-launch roster and are tagged in the table.
- Element data: all nine elements — Holy, Fire, Ice, Dark, Electric, Grass, Water, Rock, Wind — with a full matchup table.
- Rarity data: role distribution across the index (33 DPS, 28 BREAK, 19 Support, 10 REGEN, 7 Heal) and element distribution, both used in the tier list.
Editorial notes for this release
A few deliberate decisions in this first version, recorded here so the reasoning is visible:
- No invented evolution requirements. Per-creature level and material requirements for evolution are not published in official English sources. The Evolution Guide explains the approach and points readers to the in-game screen instead of printing unverified numbers.
- No static spawn coordinates. Spawns depend on environment, weather, phenomena and time of day, so fixed coordinates would be unreliable. The Map Guide publishes confirmed region names only — five of them — rather than translated guesses.
- Tier list method disclosed. The ranking is based on published base stats, role scarcity and element coverage. It is not based on live PvP win rates, because insufficient match data exists yet. This is stated on the page.
- Starter roster marked as community-confirmed. Helion and Lunara are reported consistently by players, but the developers have not published a definitive starter list, so the page says so.
What is next
- Expanding region and spawn data as official habitat information becomes readable for more creatures.
- Revising the tier list once enough live match data exists to rank on observed performance.
- Adding per-creature detail pages for Aniimo that players search for individually.
- Publishing evolution requirements if and when the developer documents them.